I capture a good amount of ideas inside Notion, some of them for my running campaigns, others for one shots that I think may be fun. It happens a lot…
Rewarding your players with nice shiny loot is always a good motivation for them to do a side quest or progress further in the story. But it can also lead…
Quests are an elemental part of a good RPG campaign. They'll provide your players with a goal. It will give them something that will lead them towards a certain direction.…
I recently stumbled on reddit across character sheets made by Emmet. He created several sheets for every singe official class (woah), which are incredible useful. They are designed with the…
1. Enjoy the silence Many GMs know this situation: you described the environment your players find themselves at, they checked out a few details - and then complete silence. The…